CasualPathtracing
RenderSize 
Scene 
Animate 
NumBounces number of ray bounces allowed max
SkyboxBrightness a multiplier for the skybox brightness
Exposure a pixel value multiplier of light before tone mapping and sRGB. In FStops. Every +1 doubles brightness, every -1 halves brightness/
RaysPerPixel How many rays per pixel, per frame?










Created using Gigi v1.0.1